﻿// <copyright file="HandPositionChangedEventArgs.cs" company="Ucaya">
// </copyright>
// <author>Ucaya</author>

namespace KinectExtensions.Nui
{
    #region

    using System;

    #endregion

    /// <summary>
    ///   TODO: Update summary.
    /// </summary>
    public class HandPositionChangedEventArgs : EventArgs
    {
        #region Constructors and Destructors

        /// <summary>
        ///   Initializes a new instance of the <see cref = "HandPositionChangedEventArgs" /> class.
        /// </summary>
        /// <param name = "positions">
        ///   The positions.
        /// </param>
        public HandPositionChangedEventArgs(HandPosition[] positions)
        {
            this.HandPositions = positions;
        }

        #endregion

        #region Public Properties

        /// <summary>
        ///   Gets or sets HandPositions.
        /// </summary>
        public HandPosition[] HandPositions { get; set; }

        #endregion
    }
}